Anarchy Game Studios is founded by Indian Mobile app industry veterans in 2021 with the goal of creating innovative games for everyone to enjoy. What started as a passion project-idea in the early 2021 is now evolving into an engaging fun game now and the company is on its way to launch the first multiplayer shooter game shortly. Anarchy Game Studios has a small team of passionate gamers, designers and developers and are expanding to a larger team of like minded professionals to bring new disruptive technologies into making innovative, easy-to-play games for its users. Anarchy Studios has also secured the seed fundings based on the ideas and POCs and is all set to take on the gaming market starting from India.
CAREER LIST
Should have worked on online multiplayer applications. Should have a working knowledge of mobile platforms (Android or iOS) Knowledge of C# is required. Should have a working knowledge of Cinemachine, Input System, RigidBody, and profiler. Should have knowledge of the Probuilder plugin. Should have designed scenes for mobile platforms. Should have knowledge of PhotonEngine Unity plugins.
Should have knowledge of PhotonEngine plugins. Should have worked on a Multiplayer application using PhotonEngine. Knowledge of the PhotonEngine server is required. Knowledge of Unity is required.
Should have knowledge of Unity. Should have modeled humanoid and non-humanoid characters. Should have worked on skinning. Should have worked on ZBrush, Maya3d, 3dsMax, or Blender tools.
Should have knowledge of Unity. Should have worked on the Unity Humanoid rig. Should have worked on a generic rig. Should have worked on skinning. Should have worked on Maya3d, 3dsMax, or Blender tools.
Should have knowledge of Unity. Should have worked on Unity humanoid animation. Should have worked on generic animations. Should have knowledge of Motion capture animation. Should have worked on Maya3d, 3dsMax, or Blender tools.
Should have worked on Unity3d. Should have knowledge of PhotonEngine. Should have knowledge of multiplayer applications. Should have knowledge of Unity Profiler and debugger tools. Should have knowledge of the Unity test framework. Should have knowledge of Android debugger tools.
Should have knowledge of Unity textures. Should have created textures for Unity models. Should have worked on Substance 3D Painter, Blender, or other texturing tools.
Should have worked on Unity shader. Should have knowledge of Unity shader graph. Should have knowledge of Unity built-in shaders. Should have knowledge of Mobile shader. Should be able to optimize custom shader to support mobile platforms. Should be able to create a shader for visual enhancement.